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Events are updated Posted by: fvantom - June 29 - 2008 @ 03:32
I've made a few important bug fixes to the event system today.
I've also removed friendly fire from all event types, including Capture the flag. This will allow the players of a team to work together better and to work out defense strategies.
For the moment the event system is still in beta release. This means that admins are allowed to host events, but that the events won't be started automatically by the system.
If you encounter any problems with the event system please contact us via the contact form as soon as possible.
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Locks and jails are improved Posted by: fvantom - June 29 - 2008 @ 03:09
I've noticed that many people who got themselves locked or jailed had to wait an unacceptable long time to get unlocked/released.
That's why I've worked hard these past days on an improved locking and jailing system that has a much easier interface for our the staff members and that will allow them to communicate a reason for the lock or jail to the player in question.
The system also has an automatic countdown and unlock/unjail feature that will prevent the players from getting stuck longer than intended.
I hope both the players and the staff members will like these new changes.
Greetz,
FVANtom
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The event system (edited) Posted by: fvantom - June 19 - 2008 @ 11:54
Hi everyone,
We have recently released a new event mini-game called 'Prey'. The purpose of this game is to stay the prey as long as possible while the other players hunt you down.
Due to some changes made for this game the event system isn't functional at the moment. A few bugs need to be fixed and a few adjustments need to be made.
We will try to do this as soon as possible but we think it will take us at least until next week before we can release our new changes.
Stay tuned for more mini-games and Terra updates!
Best,
The development team
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Death Match Event Posted by: fs - May 24 - 2008 @ 15:46
The basic idea of this mini game is that the players get a certain amount of time to kill as many other players as possible in a designated area(5 mins). For every person they kill they get a point, for every time they get killed they loose a point. Every player will receive the same HP and equipment.
The top 3 winners will receive a price. Number 1 will win 50% of the entrance fee's, Number 2 will win 30% of the entrance fee's and number 3 will win 20% of the entrance fee's.
For right now this will be started manually by admins as it is still in its test fase and we are monitoring the bugs. If you happen to find any bugs please contact us via support
Thanks and hope you enjoy
The Team
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Server back online !! (edited) Posted by: WIMdowz - May 24 - 2008 @ 01:17
Hi
The server has been offline for maintenance and for testing of a new gametype.
*** edited *** Were now back up. You can log back in
Scotty
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